Volcano, 1997
- Effects Animator, generated smoke, flame, and debris via particle animation.
- Light the elements, lava, flame, debris and smoke.
- Match Move, tracked the camera for several shots.
Blade, 1998
- Animator: animated the Wraith in the close-up shots.
- Effects animator, animated the flow of characters (Wraiths).
- Master lighting several scenes.
- Created shading and texture maps for the environments (Temple walls), and characters (Wraiths).
Pushing Tin, 1998
- Shading, and Texturing Artist: painted, color, dirt, bump and displacement maps for the airplane’s (fuselage, engine and wings).
The Haunting, 1999
- Lead Lighting Designer: set up lighting rigs for the CG characters (griffin’s, windows, emerging body) and elements.(Crain’s face merging from the ceiling, wood floors and Neal’s bed coming to life, to match the film plates.)
Bless the Child, 2000
- Color and Lighting Designer: color and lighting for the CG characters and elements.
Flags of our Fathers, 2006
- Senior Lighting Technical Director: lighting the Armadas and Soldiers.